Closed zeffii closed 6 years ago
@nortikin I will send you an email with the pictures and prepare a small article for the blog and post it
Here's the article! http://www.codeplastic.com/2017/09/18/spinner-generator-with-sverchok/ Hope it's OK, if not I will fix it:) And here the images @nortikin https://drive.google.com/drive/folders/0B_5qJS1PZRJFOXdWQTRpUTIwcVk?usp=sharing
Some kind of Node Flow FX: nodeflow_002
I am going to colorize the shapes. Really I can make a unlimited mandala coloring book based on this.
for images click details:
Mandalas lost my interest the moment it became easy to make them.
That's true, ideally we would build some kind of Temple like Candi Borobudur. Imagine some crazy detailed structure all made using Sverchok, then upload to Sketchfab for AR and VR. I like that.
Having a good time with Variable Lacunarity and Easing 0..1 http://www.codeplastic.com/2017/11/06/raster-voronoi-with-sverchok/
would be interesting to make soundproofing with like 20 different tiles, to diffuse all over the place.
Well having a wall full of those is on the list:P
it should looks great and expensive.
https://ello.co/search?terms=%23sverchok Mark Dooney from London Thanks to him ello-optimized-e8dd884f
I've decided to open a little Etsy shop for these tiles, in case you are interested following this link there is a 20% discount :)
use more light portnov!!
Light wise seems ok, maybe it's Filmic thing just adjust contrast, etc.
well maybe it is a contrast/brightness issue, but light it up man :)
instagram @sverchok.3d collection will rise
This thread will end up becoming very huge :)
By the way, if you are using Instagram, simply upload some nice render of Sverchok into Instagram with hashtag #sverchok, I have done some and recently Instagram has "Follow Hashtag" feature. Very handy.
@nortikin has SV special account as well.
Hi!
You can grab the blend file for my animated gif ( https://github.com/nortikin/sverchok/issues/1342#issuecomment-345440691 ) here: http://markdooney.com/blender/sverchok-003.blend
:)
Let me know if you want any others, I'm not sure how tidy they are and I've just managed to ruin my install on 2.79 ahaha. Back to 2.78 for the mo.
Render is WIP
Not a texture - but a proper mesh :) ~300k vertices, ~40sec update of sverchok tree, ~10min render.
Merry Christmas to those who celebrates it today, btw!
Latest doodle, promised I'd post the files :)
The .blend has a handy group I use to loop a sin value over the total number of frames. e.g. 2x PI over 180 frames. Might be of use to anyone animating with Sverchok.
grab the file from http://markdooney.com/blender/sverchok-045.blend
Just modifiers combo (edge split - smooth) randomized using Sverchok: image
Edge Split node in SV would be handy, we don't have it, maybe one day.
Edge Split node in SV would be handy, we don't have it, maybe one day.
https://github.com/nortikin/sverchok/issues/1305 . please use the search before saying ", we don't have it, "
Just wondering what would be better than long GitHub thread to store all these SV Gallery. Flickr is kind of okey right? 1 TB free.
offset 2d curve agree with @enzyme69
@nortikin @enzyme69 Is it worth having another repo just as a gallery? Would allow you to host it on https://pages.github.com/ and people could submit images as a pr.
@desmarkie if you wish you can edit this site: http://nortikin.github.io/sverchok/ here: https://github.com/nortikin/sverchok/tree/gh-pages add your images, extend gallery. Old images with links in currect gallery can be removed. Make this page great again :copyright: I added you to collaborators for this purposes also. If you wish
Cheers @nortikin, I'll make it a side project
generative decorative element on hilbert filtered vertices https://vk.com/sverchok_b3d?w=wall-35076122_9718
Hello, I wrote a short ebook about Sverchok. Once I will finish to review it I will put it for free on my blog. I would like to have some comments/impressions first though. Here it is Learning Sverchok.pdf
@AG89z I would recommend make a reference to the year or version of Sverchok. This information can be very useful in future. )
@AG89z later on will review. Reading... I will edit this post to make it short
2.1.3 Vertex list Vertices, for example, are usually represented using tuples
not only tuples, but lists also. you can choose. mostly lists i guess. List operations gives more flexibility.
Thanks for the feedback @nortikin . When Blender 2.8 will be out of Beta I will make an updated edition, for now I would like to keep the ebook as it is, I think that most of what is written will be valid in both versions. Sure, I will mention Bmesh viewer and I will also try to fit the autoorganize plugin.
ok, i have red the learning.sverchok.pdf
added comments in my previous post. maybe continue conversation in email
Project Sverchok needs a 'visual outreach' program.
One thing we've failed at consistently is make attractive renders to show the power of this beast. Some of you may be unfamiliar with it but there was a small attempt ( http://nortikin.github.io/sverchok/ ) at a landing page, I would love to add a set of images that give a better impression of what's possible now.
I don't mind doing the site coding etc.. but really my time is better spent doing other things. I really just want images to stick in there. Preferably Architectural or Graphics, the criteria being just Sverchok/Blender (things that can be done without other add-ons, or with the default supplied add-ons - via imports in Scripted Nodes etc..)
A bonus would be if you can submit a gist of the layout too, or a .blend
This thread should be about what you have done not about what you would like to do. i'll be sanitising comments to reflect that.