Closed nortikin closed 3 years ago
@nortikin, UV is one those things I have zero practical experience with in Blender. Maybe now is time for me to learn :)
i will experiment in modelling, i have my own thoughts of it - algorythm from 5 steps:
but if i can use uvlayout from blender, so why not?
my attempt: cant do polygons this way and every polygon corner outputed as another vertice, so nortikin's way better.
my way not completed fully, will finish later, not now.
without script node:
Спасибо, Костя )))
https://gist.github.com/nortikin/1d316cc7d945e521996b this is working scripted node to output coordinates from layout to 3D. One thing left to make - handle proportions. it can be achived as coeffitient avarage from every edge length for example. or area coef. What do you think? i need to make layout as dxf file. could it be handy? i afraid it have too much theshold deviations. do not know initial code of Unwrapping.