When loading a Map, we should inspect the object layers and verify they contain the proper names and types.
For example, the Wall objects should have Wall as the name and type in order for our Map/Game to render the objects properly and for our Agent to interact with Walls properly.
When loading a Map, we should inspect the object layers and verify they contain the proper names and types.
For example, the Wall objects should have Wall as the name and type in order for our Map/Game to render the objects properly and for our Agent to interact with Walls properly.