Closed nosoop closed 1 year ago
Got around to testing, and it does appear that the game still uses stale values if the value is retrieved from non-player entities. So it turns out only the speed updating functionality can be dropped from this plugin.
Fixed with 4b379793084e10b5b469f17c58cdc2ebd141e6ba.
Today's update brings in the speed update / attribute cache clearing functionality to
ApplyAttributeToPlayer
andRemoveAttributeFromPlayer
, so 0a630a138a8d15ca79d68f858efa7e5676e3c852 is no longer needed.