nosoop / SM-TFAttributeSupport

A SourceMod plugin that improves support for official TF2 attributes.
GNU General Public License v3.0
12 stars 4 forks source link

rocket launchers cannot shoot bullets via override projectile type #16

Open yaboi-mark opened 1 year ago

yaboi-mark commented 1 year ago

whenever i set a rocket launcher to shoot bullets via override projectile type ("override projectile type" "1"), the rocket launcher proceeds to not shoot anything at all.

nosoop commented 1 year ago

There isn't an obvious way to handle this correctly; weapon classes that actually fire bullets specify the parameters as part of their weapon script (the scripts/*.ctx files, not the schema), and attributes only scale an existing, non-zero number of bullets.

(The Grenade Launcher does work as it's configured to fire one bullet.)