I think an 8bit icon set is something that has a lot of value outside of the NES.css framework. I’d love to see the icon set moved into their own project, then made an optional part of NES.css.
Currently most of the icons are generated with box-shadows, but I’ve been working on a pixel are converter recently that I think we could use to generate box-shadow, SVH, and PNG versions of each icon. Past that, we could provide an icon font version that’s a bit more scalable.
Now, I recognize that there aren’t very many icons included with the framework right now, but I’ve already started creating some other 8bit icons to add to the set for my own project (The Life Engine) that I’d be happy to contribute. 😉
I think an 8bit icon set is something that has a lot of value outside of the NES.css framework. I’d love to see the icon set moved into their own project, then made an optional part of NES.css.
Currently most of the icons are generated with box-shadows, but I’ve been working on a pixel are converter recently that I think we could use to generate box-shadow, SVH, and PNG versions of each icon. Past that, we could provide an icon font version that’s a bit more scalable.
Now, I recognize that there aren’t very many icons included with the framework right now, but I’ve already started creating some other 8bit icons to add to the set for my own project (The Life Engine) that I’d be happy to contribute. 😉