Closed CharlieFuu69 closed 8 months ago
The head is the byte offset for the file package, such as ly4oob_760782 for the second row in the following example. .
The audio files also originally followed the same [Package Name]_[Head]
format, but I later wrote a converter to rename them for easier use.
I was actually intending on doing a similar converter for texture names a while ago, but lost interest in doing so after the game shut down. It was also much more complicated than naming for the audio files as there are a bunch more different types of texture files (and so looking up the correct name becomes significantly more complex). I am not sure if I will go back to it though.
It was much easier for the audio files as they have a convenient name for each of the files next to it in the data. Unfortunately, the texture files do not. The main problem is that I am unsure on how to map the following asset_paths to a unique and useful name: I tried looking in the database tables, but I don't see any nice mapping for them.
Yes, I actually saw those same databases, and what seemed to be a good indicator (asset_path
), because for me it is still unintelligible, and I do not know its use.
I see that it is a problem that we have in common, but I also appreciate your effort to make this tool =D
PS: I have marked this Issue as closed.
Hello! A while ago I noticed that, in particular, the files in the
texture
table, when decrypted, are renamed in a way that makes it difficult for me to classify, especially the cards.After reading the databases, I realized that the files are renamed as:
To organize the cards, I have literally had to go through them one by one, because the file names just don't help me.
In audio files, for example, in voices, I can organize them well because they have the School Idol identifier, such as:
And the reference to the characters with that format is as follows:
Is there any chance that, in a future update, the naming of the Texture files will change? That would help me a lot.
PS: I was reading almost all the tables in the databases, and I couldn't find any significant pattern that alludes to the head.