not-fl3 / macroquad

Cross-platform game engine in Rust.
Apache License 2.0
3.29k stars 320 forks source link

Clean up camera mess #41

Open not-fl3 opened 4 years ago

not-fl3 commented 4 years ago
profan commented 3 years ago

I just ran into this as well, would certainly be nice to clean up eventually :D

nathanielfernandes commented 2 years ago

Just ran into this issue as well, still trying to figure out how to draw correctly to a render target.

wihrl commented 2 years ago

welp, for now i'm using this as a workaround: image which, of course, breaks camera.screen_to_world

image

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