Closed profan closed 2 months ago
Let me split this PR into two parts so that the Atlas leak issue can be fixed separately of this bigger RenderTarget/RenderPass issue quickly
... There we go, split the PR so discussion for the render target bit can continue here if needed
Thanks for PR!
The memory leak issues just floating around were bothering me, and seemed simple enough to fix so figured why not :)
I also looked at #628 but couldn't actually reproduce the issue, so left that one alone for now.