not-fl3 / miniquad

Cross platform rendering in Rust
Apache License 2.0
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Added PrimitiveType::TriangleStrip #485

Closed birhburh closed 1 week ago

birhburh commented 2 weeks ago

I'm porting some parts of contrast_renderer to miniquad/macroquad and it uses output in GL_TRIANGLE_STRIP format I can maybe change format to GL_TRIANGLES later but for now I think this is the small change that won't break anything And Metal and WebGL have it too