not-fl3 / quad-snd

Cross-platform audio for Rust
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Pitch/Playback speed support #24

Open koalefant opened 3 years ago

koalefant commented 3 years ago

It would be great to be able to change playback speed/pitch of a sound dynamically so one can introduce variation into repeating sound without spending much memory.

PSteinhaus commented 3 years ago

This would be very useful for good-web-game as well! (as ggez currently provides this functionality and making it portable to gwg would be great)