Closed OmegaPhil closed 1 year ago
Peops GPU plugin used with OpenGL on r19
Peops is known to have bugs and needs various hack options to work on some games.. It isn't normally used in ARM ports, it's either gpu_neon or unai/pcsx4all there, which makes it real low priority to fix it here.
OK, that is a shame - unai plain doesnt work on x86 (on FFVIII at least - lolgeneralisations) and Exophase's GPU isnt designed to compile outside of ARM from the compilation error I get (which makes sense). OK, so I need to recreate issues with gpu_neon before reporting (that way it will be a bug in some generic code)
OK, I have just confirmed with gpu_neon and then made sure with a summon on a real PS2 - the red cross is an overlay over the white hand/finger icon - the red cross flickers on and off then remains on. Only the real console seems to do this right.
Need a savestate then (never really played FF8).
Save state uploaded (DONT USE THE BIG D/L BUTTON, IT IS AN AD - SEE BELOW, or get it off me via IRC): http://bayfiles.com/file/Mjev/BWpiRQ/SLES22080-SLES22080.000
Disc 3, BIOS SCPH1001.BIN - you're currently on Esthar's continent on the world map - walk around a bit and you'll encounter the wandering monsters. Squall/Phil (bomber jacket) and Rinoa/Anika (blue dress) both have the GF ability equipped. As an example, go with Squall and choose Quezacotl at the top of the first GF page. Wait until the blue bar disappears and he will summon.
Press select during the sequence, and you'll see the Boost indicator on the bottom right.
This'll also demonstrate the 'overwhelmed'/broken sound, but thats another issue for another day... (note to self: Dispel and Blind magic are good examples).
Please PM me on the channel if you need an immediate response etc (I'm perfectly happy to use the ticketing system but IRC is more efficient, up to you).
radeon drivers have since been upgraded in Debian Testing - OpenGL v3 is now available and the icon flickers correctly - so this'll only be an issue when OpenGL v2.1 is used.
x86 has not switched to the neon gpu and there are no plans to maintain the peops one, closing.
Not sure if this is too specific a bug for here.
When you summon a GF with Boost ability learnt, during parts of the summon sequence a small image of a finger pointing at a square button appears - when this does, you are supposed to hammer square to get the boost from 75 to 255 (IIRC). Not all of the sequence allows you to boost - parts of it forbidden - a cross icon appears over the hand and any square press resets the count.
On the PlayStation, the hand icon flickers for a short time just before the cross icon appears - this flickering does not happen on pcsx-rearmed, so you just see the hand icon and suddenly a cross.
Makes boosting a GF rather challenging :) Will probably have to remember the seconds on which I can boost.
I can provide a save if needed.