Taking advantage of the fact that the dev @notaz is quite active fixing some problems in certain PS One games.
Well I would like to mention this known problem in various emus including pcsx, where the first boss and some enemies in a later level have graphical glitches.
Mention that some colleagues say that this problem occurs even in the original console with chip when running a backup.
Do you think that a fix or hack would be possible to try to solve this problem in pcsx?
After the corresponding tests I can confirm that the graphical errors present in Captain Comando have been solved, tested on PS Vita with the latest nightly, thank you very much and I proceed to close the issue.
Taking advantage of the fact that the dev @notaz is quite active fixing some problems in certain PS One games.
Well I would like to mention this known problem in various emus including pcsx, where the first boss and some enemies in a later level have graphical glitches.
Mention that some colleagues say that this problem occurs even in the original console with chip when running a backup.
Do you think that a fix or hack would be possible to try to solve this problem in pcsx?
Thanks in advance.