notaz / pcsx_rearmed

ARM optimized PCSX fork
GNU General Public License v2.0
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Monkey Hero severe graphical issues. #271

Closed Snowbro88 closed 11 months ago

Snowbro88 commented 1 year ago

Thanks to the dev @notaz for his incredible work, I hope not to abuse requests but I would like to propose one of the games known as the most problematic to emulate from the entire Play Station catalog, it is Monkey Hero.

The problem that this game presents are severe graphical errors on the title screen and in the gameplay, a solution in this case would be very interesting although I have read that it is extremely complicated, thanks in advance.

notaz commented 1 year ago

Pushed something that should help (referenced a wrong libretro/pcsx_rearmed#271 issue by mistake).

Nothing too special with this game, it's just something no other game does so it wasn't implemented.

Snowbro88 commented 1 year ago

Well, incredible as always, thanks for the interest @notaz, I really don't remember any more games with problems in pcsx than those that interest me personally, greetings.

Snowbro88 commented 1 year ago

Tested with the latest nightly, everything works perfectly, thanks, I proceed to close the issue

DrUm78 commented 1 year ago

@notaz Although it's fixed on x86_64, It's not on armv7 32-bit (GPU NEON). It's better than before but there are now some mosaic effects that appear in some places and dialog boxes are usually empty (see the video below): https://drive.google.com/file/d/1Z-APeusjdu280D6xjpEddNgLet0RbovO/view?usp=share_link

Do you think it's related to Ari64 dynarec or NEON GPU?

swosho commented 1 year ago

On my end (PS Vita, so ARMv7 GPU NEON) there are no graphical issues pictured above. However, the game doesn't play back any sound effects at all, the only sound produced is the BGM.

DrUm78 commented 1 year ago

PS Vita is armv9, maybe with Neon too though.

btw, I have the same sound effect bug too on armv7.

Snowbro88 commented 1 year ago

The truth is that I had not noticed the lack of sounds in this game, I had never played it because it is not compatible with most emus.

Named the dev @notaz so if you haven't seen these posts you might be interested in reviewing this issue.

On Vita I recommend playing the PAL version so that it goes to 50 fps and reaches stable full speed, in NTSC the music crackles a bit.

notaz commented 11 months ago

Closing this one as #315 was opened for remaining sound issues.