Closed Reideldm closed 8 months ago
I've fixed the vibration during summons. However during normal attacks the game doesn't seem to be sending any vibration commands. Is it really supposed to be there?
I'm sorry for not being more specific, during the normal attack it vibrates when you press the R1 button at the same moment that the character hits the monster, I remember that it is with the squal character that it is what would be called firing the gun saber, I think it already works during the invocations it is completely fixed, you are incredible friend
You are doing an impressive job. I congratulate you. I would like to be able to help you more. I will continue reporting.
I am updating the core from this repo https://github.com/christianhaitian/retroarch-cores/blob/master/arm7hf/pcsx_rearmed_libretro.so.zip because the platform I use is the ps1 classic Do you know of any other site where I can update more frequently?
From what I understand this is fixed.
And if anyone ends up here looking for newer ARM builds, they can be found here: https://github.com/notaz/pcsx_rearmed/releases
Thank you very much, I will keep myself updated to avoid confusion. I really appreciate your time.
Final Fantasy VIII dualshock configuration not working everything configured as a dualshock control but it does not vibrate, many other games tested with the same configuration vibrate perfectly
I leave savestate on the first cd in battle mode it should vibrate when using the attack command or using the gf command during the summon synematics
Final Fantasy VIII (USA) (Disc 1).zip