This game shows a noticeable error on the tittle screen, where the fast-moving background has a vertical border which seems "unaligned" with the rest of the screen are. It's way easier to see it in movement:
Any idea on what could be causing this? I have been fiddling with cycles per line, etc... but it remains there. CPU emulation and VDP seems to be pretty much spot on, so I doubt that's the case.
Chosing the "8bit fast" renderer makes the deffect go away, so... is it something present on real HW that PicoDrive emulates faithfully or a problem with the "16bit accurate" renderer?
Hi,
This game shows a noticeable error on the tittle screen, where the fast-moving background has a vertical border which seems "unaligned" with the rest of the screen are. It's way easier to see it in movement:
Any idea on what could be causing this? I have been fiddling with cycles per line, etc... but it remains there. CPU emulation and VDP seems to be pretty much spot on, so I doubt that's the case. Chosing the "8bit fast" renderer makes the deffect go away, so... is it something present on real HW that PicoDrive emulates faithfully or a problem with the "16bit accurate" renderer?