notchris / mini-golf-3d

A 3D Mini-Golf game / editor, built with three.js & cannon.js.
GNU General Public License v3.0
12 stars 1 forks source link

3D ASSET CHARACTER #2

Open circuitbone opened 4 years ago

circuitbone commented 4 years ago

A kenny asset for now that we can modify

circuitbone commented 4 years ago

MODEL DOWNLOAD HERE

Animated Characters 1.zip

circuitbone commented 4 years ago

GLTF CONVERSION ADDITION

Animated Characters 1 GLTF.zip

circuitbone commented 4 years ago

You can move the face elements around if you open this PNG into Adobe Fireworks.

PNG has vectors what? Correct the format has chunks you can store data in. The vectors only appear when you use Fireworks.

golfMaleA_fw

circuitbone commented 4 years ago

Polish Requirements.

circuitbone commented 4 years ago

Infinite Part Obj and mtl test

character_Infinitepart_objmat.zip

circuitbone commented 4 years ago
Screen Shot 2020-04-20 at 9 27 50 am
circuitbone commented 4 years ago

Humanoid MEGAMODEL 001

humanoid_megamodel_obj+mtl_001.zip

circuitbone commented 4 years ago

WORKING FILE FOR ARTIST humanoid_megamodel_001.jas.zip

Screen Shot 2020-04-20 at 12 35 06 pm
circuitbone commented 4 years ago

Humanoid MEGAMODEL 002

humanoid_megamodel_obj+mtl_002.zip

circuitbone commented 4 years ago
Screen Shot 2020-04-20 at 12 49 24 pm
circuitbone commented 4 years ago

humanoid_megamodel_002.jas.zip

circuitbone commented 4 years ago

003

32 x 32 blank skin colour used for base texture

Facial texture now physical objects

Screen Shot 2020-04-20 at 4 53 23 pm
circuitbone commented 4 years ago

humanoid_megamodel_obj+mtl003.zip

circuitbone commented 4 years ago

948 bytes 32 x 32 png

skin_caucasian_32

circuitbone commented 4 years ago

004

Preserving the uv so I am not destructive...

brain bend..

overlapping selections hierarchy I can apply patterns in a set order over the top of the construct.

Imagine a wetsuit. that is skinsuit hands and feet other material selections as well tshirt lives on top

All of the textures are now converted to the Emissive range.

Any Diffusion settings are set to black

Screen Shot 2020-04-20 at 6 02 43 pm
circuitbone commented 4 years ago

humanoid_megamodel_obj+mtl_004.zip

circuitbone commented 4 years ago

BigHead feasibility test

Screen Shot 2020-04-20 at 9 39 54 pm
circuitbone commented 4 years ago

Multiple big head Container Sets

humanoid_megamodel_obj+mtl_005.zip

circuitbone commented 4 years ago
Screen Shot 2020-04-20 at 11 55 41 pm
notchris commented 4 years ago

Update: Errors fixed. Warnings still present. Attempting toggling of object sets now.

Errors with bighead set, initial load:

Along with the following warnings: warnings.txt

circuitbone commented 4 years ago

Overlapping selections seem to break in the browser but work in the editor.

tshirt selection over rides skinsuit selection

Screen Shot 2020-04-21 at 7 51 51 am
circuitbone commented 4 years ago

006 Removing tshirt over ride

Screen Shot 2020-04-21 at 8 02 20 am
circuitbone commented 4 years ago

006 Tshirt removed from mix

humanoid_megamodel_006_obj+mtl.zip

circuitbone commented 4 years ago

007

Removed skin selection Removed hand selection Removed foot selection

Replaced with single selection

Screen Shot 2020-04-21 at 8 10 01 am
circuitbone commented 4 years ago

humanoid_megamodel_obj+mtl_007.zip

circuitbone commented 4 years ago

008 humanoid_megamodel_obj+mtl_008.zip

circuitbone commented 4 years ago
Screen Shot 2020-04-21 at 9 51 07 am
circuitbone commented 4 years ago

008 Cloth Shirt

Screen Shot 2020-04-21 at 11 10 44 am

humanoid_megamodel_obj+mtl008.zip

circuitbone commented 4 years ago
Screen Shot 2020-04-21 at 11 54 51 am
circuitbone commented 4 years ago

009 OBJ / MTL

humanoid_megamodel_obj+mtl_009.zip

circuitbone commented 4 years ago

010 OBJ MTL

decal face

humanoid_megamodel_obj+mtl010.zip

circuitbone commented 4 years ago
Screen Shot 2020-04-21 at 12 12 08 pm