notchris / noteditor

A simple multi-platform 3D editor built with threejs / webgl.
https://notchris.net/noteditor
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Physics Design Component #10

Open circuitbone opened 4 years ago

circuitbone commented 4 years ago

• Using the same code and structures that launch the ball in the game, we deploy them to shoot models / obstacles etc into the play zone during the creation and editing of the maps.

circuitbone commented 4 years ago

Example

Rough Unit :

circuitbone commented 4 years ago

Example Boulder Unit :

circuitbone commented 4 years ago

Blocks on the land can affect the physics as well if you want to apply these.

Example physics material concepts

Block_Texture_elements

circuitbone commented 4 years ago

Player Shot distance

How far can a player shoot compared to say the block size. How many shots before it is boring for the player.

Screen Shot 2020-05-09 at 8 30 26 pm