notgiven688 / jitterphysics

A cross-platform, realtime physics engine for all .NET apps.
MIT License
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How do I scale the shape of a rigid body? #38

Open CeSun opened 1 year ago

CeSun commented 1 year ago

The transformation of game objects usually involves displacement, scaling and rotation. The displacement is RigidBody.Position, the rotation is RigidBody.Orientation.