Open plasma8k opened 1 year ago
any debug info?
Nah, cuz if there was any i would of pointed out the direct issue by now or fixed it. Couldn't find anything but just a Abort being called
Im gonna try to debug it and see next time i crash within that error cuz im not really on it right now
to be honest it must be something with the bullet_impact I removed this one thing and it fixes itself (ghetto ass fix tho but it wont log the misses)
interfaces->gameEventManager->addListener(&listener, "bullet_impact");
Ok so no matter what i tried debugging and it just closed right away, so no debug info at all.
Ok so no matter what i tried debugging and it just closed right away, so no debug info at all.
that means ur project settings are messed up
try to break when abort() is called
try to break when abort() is called
+
Ok i might of found why its breaking The prediction reset might be a cause of it
void EnginePrediction::reset() noexcept
{
localPlayerFlags = {};
localPlayerVelocity = Vector{};
netvarData = {};
inPrediction = false;
}
this might be a cause of a different issue while bypassing with an actual bypass and going into casual
Its like displaying that the error is Abort()
Originally posted by @peebo29 in https://github.com/notgoodusename/OsirisAndExtra/issues/449#issuecomment-1373344508