This is a weird one because the issue only arises if I use gameState.ChangeNotation. I am able to build outside of the docker process it is only when I use docker when it fails. And it only fails if I use gameState.ChangeNotation. For example, this does not compile:
This is a weird one because the issue only arises if I use
gameState.ChangeNotation
. I am able to build outside of the docker process it is only when I use docker when it fails. And it only fails if I usegameState.ChangeNotation
. For example, this does not compile:The error message I get compiling this file is: