nottsjs / speakers

A repo for organising talk proposals and discussing talks with speakers
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ReactVR: Using React to build VR apps on the browser #36

Closed fmnxl closed 7 years ago

fmnxl commented 7 years ago

Abstract

Facebook just recently (April 2017) made ReactVR open-source. What does this mean to web and mobile developers? This talk will highlight the new possibilities that ReactVR brings and go through the process of setting up and developing a simple VR experience.

Description

When you want to develop VR applications, so far most of us would have used platforms like Unity or Unreal Engine. There has been a lot of development on bringing VR to the browser over the past few years. While Three.js has VR support, coding everything from scratch presents not only a steep learning curve for most of us, but also tedious work. Yes there has been libraries like A-Frame that looks to provide an abstraction, but they haven't been able to provide a significant benefit relative to the amount of learning required.

ReactVR brings the already popular functional, immutable, and modular approach in web and mobile development into the world of VR. It makes it much easier for existing javascript developers to start developing VR applications.

In this talk we will be demonstrating how to setup a ReactVR project, and code a simple VR experience, including rendering basic objects and adding interactivity.