C++ implementation of the Local Binary Pattern texture descriptors. This class integrates with OpenCV and FFTW3 to bring a complete and fast implementation of the popular descriptors: LBP u2, ri, riu2 & hf. The routines for calculating these descriptors are inspired by the Matlab code of the original authors.
GNU General Public License v3.0
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fix the calcLBP bug when samples is bigger than 8, for example: 16 #16
When the samples is bigger than 8, "result" should convert to CV8U after transforming with the table.