Closed Tbaut closed 1 year ago
This is likely caused by improper clearing of frame collector upon transaction parse. Should get fixed once it submerges into rust as well.
I think it got temporary fix in #986
As an update, this bug is still present in the latest master unfortunately.
Here's a concrete example where this happened to me. I'm on android:
I can't reproduce it, maybe this was fixed during banana split implementation. @Tbaut could you check again?
What I see is that after successful transaction Usually camera starting next transaction. For example after importing metadata I usually don't move phone from QR code rightaway, so I starting scanning metadata again and getting few frames. @tetekinandrey do you think it make sense to pause camera recognition for while some bottom sheet overlays are shown?
I've tried the latest build, and realized that the version I was building was very old compared to master. I can't reproduce the issue either. Thank you so much, and sorry for keeping this open in the backlog for so long.
What happened:
How to reproduce