This PR introduces the default rendering system in the ECS for the common use case. Will also provide some basic switches and options, but these will be pretty barebone.
EDIT: Resolves #96
EDIT: Resolves #361
EDIT: Resolves #56 as OpenGL is officially gone
EDIT: Resolves #198 as OpenGL is officially gone
This PR introduces the default rendering system in the ECS for the common use case. Will also provide some basic switches and options, but these will be pretty barebone.
EDIT: Resolves #96 EDIT: Resolves #361 EDIT: Resolves #56 as OpenGL is officially gone EDIT: Resolves #198 as OpenGL is officially gone