This PR simply serves as a sort of baseline to initiate the development of the Interop API for NovelRT::Ecs::Graphics. This should help understanding how the C API works and adding features to it!
Added things
The DefaultRenderingSystem handle type, with FindInScheduler and ForceVertexTextureFutureResolution methods
This PR simply serves as a sort of baseline to initiate the development of the Interop API for
NovelRT::Ecs::Graphics
. This should help understanding how the C API works and adding features to it!Added things
DefaultRenderingSystem
handle type, withFindInScheduler
andForceVertexTextureFutureResolution
methods