novelrt / NovelRT

A cross-platform 2D game engine accompanied by a strong toolset for visual novels.
MIT License
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foundation for physics plugin interface #560

Open Pheubel opened 1 year ago

Pheubel commented 1 year ago

Please check if the PR fulfills these requirements

What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)

This PR aims to lay a foundation for for implementing physics engines as plugin providers by laying the groundwork for API's that should universally be available to allow for an implementation agnostic interaction with physics.

Is there an open issue that this resolves? If so, please link it here.

https://github.com/novelrt/NovelRT/issues/559

What is the current behavior? (You can also link to an open issue here)

https://github.com/novelrt/NovelRT/issues/559

What is the new behavior (if this is a feature change)?

There will be a plugin interface that can be implemented by physics engine plugins.

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)

There should be no breaking changes introduced in this PR

Other information: