[ ] Tests for the changes have been added (for bug fixes / features)
[ ] Documentation has been added / updated (for bug fixes / features)
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
This change adds the required ECS support for the Fabulist narrative scripting language. It allows you to execute narrative scrips via gameplay APIs.
Is there an open issue that this resolves? If so, please link it here.
Resolves #394
What is the current behavior? (You can also link to an open issue here)
Fabulist does nothing.
What is the new behavior (if this is a feature change)?
Fabulist will be available by default as part of the gameplay APIs.
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
No.
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...) This change adds the required ECS support for the Fabulist narrative scripting language. It allows you to execute narrative scrips via gameplay APIs.
Is there an open issue that this resolves? If so, please link it here. Resolves #394
What is the current behavior? (You can also link to an open issue here) Fabulist does nothing.
What is the new behavior (if this is a feature change)? Fabulist will be available by default as part of the gameplay APIs.
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?) No.
Other information: N/A