novelrt / NovelRT

A cross-platform 2D game engine accompanied by a strong toolset for visual novels.
MIT License
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Add SDL2 to NovelRT #598

Closed YukiiVR closed 2 months ago

YukiiVR commented 9 months ago

Please check if the PR fulfills these requirements

What kind of change does this PR introduce? (Bug fix, feature, docs update, ...) This PR introduces the addition of SDL2

Is there an open issue that this resolves? If so, please link it here. Yes! https://github.com/novelrt/NovelRT/issues/489

What is the current behavior? (You can also link to an open issue here) At the moment, GLFW is the only option for both windowing and input

What is the new behavior (if this is a feature change)? This PR introduces the option to use SDL2 for windowing or input

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?) There should not be any breaking changes from this PR

Other information: