I have written finer details in the description of the video, but here's the tl;dr version:
In Vanilla Nox, fire resistance enchantments reduces the amount of fire damage the armor piece is dealt.
This does not occur in OpenNox.
I have not tested this with shock damage, but I'll assume shock is having the same issue.
Not game-breaking, especially in MP, but is making repairs in SP and Quests more expensive than players expect, and causing armor to last not as long as they should be, causing fire resistant and shock resistant armor to be more undervalued in OpenNox than Vanilla.
https://youtu.be/JfXvIFiFdpU
I have written finer details in the description of the video, but here's the tl;dr version:
In Vanilla Nox, fire resistance enchantments reduces the amount of fire damage the armor piece is dealt.
This does not occur in OpenNox.
I have not tested this with shock damage, but I'll assume shock is having the same issue.
Not game-breaking, especially in MP, but is making repairs in SP and Quests more expensive than players expect, and causing armor to last not as long as they should be, causing fire resistant and shock resistant armor to be more undervalued in OpenNox than Vanilla.