Open al0fdf opened 11 months ago
When passing through the following area from con05a to con05b and back, the map visibility is toggled. If it was visible on one half, it becomes hidden upon entry, and vice versa.
con05a:
con05b:
This is a vanilla bug btw.
This bug is also for Warriors and Wizards. I've documented this in my OpenNox Gamma testing. https://www.youtube.com/watch?v=n-XOq_bcGME&t=285s
When passing through the following area from con05a to con05b and back, the map visibility is toggled. If it was visible on one half, it becomes hidden upon entry, and vice versa.
con05a:![image](https://github.com/noxworld-dev/opennox/assets/104121665/36875c17-69c2-4edf-89c0-e28b10e8acc8)
con05b:![image](https://github.com/noxworld-dev/opennox/assets/104121665/9b511a95-32b7-4799-97e1-d5876329d0fc)