np-eazy / Pentaquad

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Future plans for Pentaquad. #110

Open np-eazy opened 1 year ago

np-eazy commented 1 year ago

Starting at pull request #100 I have decided to minimally maintain/refactor the code, which is at a size that it makes way more sense to integrate existing design patterns and technologies, rather than suboptimally reinventing common game engine frameworks in a jungle of JS and undefined errors. For personal practice, this game development has reached its potential, and I just want to have a prototype up and running, with future plans to redo everything with proper game logic and rendering frameworks. When this project reaches its prod release milestone, the prototype will be effectively finished, and I'll backlog it for the future while I focus on other more important projects and work/life.