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np-eazy
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Pentaquad
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Open Alpha Testing
#68
np-eazy
closed
1 year ago
0
Consolidate Alpha testing/instructions
#67
np-eazy
closed
1 year ago
0
Consolidate auxiliary graphics, theme colors, and styles
#66
np-eazy
closed
1 year ago
1
Scoresheet Update
#65
np-eazy
closed
1 year ago
0
Core Logic: Added levels and basic game progression system
#64
np-eazy
closed
1 year ago
0
refactor
#63
np-eazy
closed
1 year ago
0
Convert Debug renders to a React Component
#62
np-eazy
closed
1 year ago
1
Add a GameRulePanel React component
#61
np-eazy
closed
1 year ago
1
Convert Scoresheet to a React component
#60
np-eazy
closed
1 year ago
1
Add game start and end conditions
#59
np-eazy
closed
1 year ago
1
Add more infrastructure for nicer scoresheet displays
#58
np-eazy
closed
1 year ago
1
[Minor] Performance Improvements
#57
np-eazy
closed
1 year ago
1
Refactor and disambiguate class/variable naming and arrangement
#56
np-eazy
closed
1 year ago
1
General update
#55
np-eazy
closed
1 year ago
0
[DESIGN] Consolidate single-player rules, work out scoresheet layout
#54
np-eazy
closed
1 year ago
0
[DESIGN] Implement targets better
#53
np-eazy
closed
1 year ago
0
Palette Feature
#52
np-eazy
closed
1 year ago
1
Improve Graphics for Board, PieceStage, Palette
#51
np-eazy
closed
1 year ago
1
Implement SRS wall kicks
#50
np-eazy
closed
1 year ago
1
FillCheck cannot clear multiple rows at a time
#49
np-eazy
closed
1 year ago
2
Added better graphics and different types of blocks
#48
np-eazy
closed
1 year ago
1
Tweaked some more controls/rules
#47
np-eazy
closed
1 year ago
0
[DESIGN] 2-Player Game, mostly based on single-player game
#46
np-eazy
closed
1 year ago
1
Rotation does not adjust position for border collisions
#45
np-eazy
closed
1 year ago
2
Core Game Finalization
#44
np-eazy
closed
1 year ago
0
Rust rendering pipeline
#43
np-eazy
closed
1 year ago
1
Add and organize CoreState parameters
#42
np-eazy
closed
1 year ago
1
Improved piece rotation mechanism
#41
np-eazy
closed
1 year ago
0
Core logic collision detection improvement
#40
np-eazy
closed
1 year ago
0
Fixed collision bugs
#39
np-eazy
closed
1 year ago
0
CoreState: Adjust position after rotation
#38
np-eazy
closed
1 year ago
1
Core logic additions
#37
np-eazy
closed
1 year ago
0
Move line-clearing logic to a different file
#36
np-eazy
closed
1 year ago
1
Finalize Core Game
#35
np-eazy
closed
1 year ago
1
Click to toggle automatic MoveTo with mouse hovering
#34
np-eazy
closed
1 year ago
1
Core logic
#33
np-eazy
closed
1 year ago
0
TargetBlockStage: Impl.
#32
np-eazy
closed
1 year ago
1
[DESIGN] Graphics Infrastructure & Ground Rules for Impl.
#31
np-eazy
closed
1 year ago
3
Set up a good Canvas rendering infrastructure
#30
np-eazy
closed
1 year ago
1
PieceStage: Implement
#29
np-eazy
closed
1 year ago
1
Refactored GameController with keycodes instead of key
#28
np-eazy
closed
1 year ago
0
Added new controls
#27
np-eazy
closed
1 year ago
0
get rid of node_modules and add cursor support for GameController
#26
np-eazy
closed
1 year ago
0
CoreState: Revise Logic
#25
np-eazy
closed
1 year ago
0
Added basic TargetBlock and GameOver logic
#24
np-eazy
closed
1 year ago
0
Added preset pieces and flipping
#23
np-eazy
closed
1 year ago
0
Added rotation mechanism
#22
np-eazy
closed
1 year ago
0
Address part of Issue #13
#21
np-eazy
closed
1 year ago
0
tweaked collision logic and added CollisionTimer
#20
np-eazy
closed
1 year ago
0
CoreState: Fix collision logic
#19
np-eazy
closed
1 year ago
4
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