When I click on the technology in a recipe, the technology window isn't shown and instead the clicked-on technology becomes unlocked. The game gives this output:
40.414 Script @__FNEI__/core/Debug.lua:98: [FNEI][ERROR] <FNCustomEvents> FNEI: event recipe sprite-button tech return error!
40.420 Script @__FNEI__/core/Debug.lua:98: [FNEI][ERROR] <FNCustomEvents> LuaForce::current_research is read only.
stack traceback:
__FNEI__/utils/open_tech_hook.lua:68: in function 'show_tech'
__FNEI__/scripts/recipe/controller.lua:305: in function 'cur_event'
__FNEI__/scripts/custom_events.lua:65: in function <__FNEI__/scripts/custom_events.lua:64>
[C]: in function 'pcall'
__FNEI__/scripts/custom_events.lua:64: in function 'invoke'
__FNEI__/scripts/events.lua:75: in function <__FNEI__/scripts/events.lua:72>
So I guess manipulating current_research in this way is no longer possible?
When I click on the technology in a recipe, the technology window isn't shown and instead the clicked-on technology becomes unlocked. The game gives this output:
So I guess manipulating
current_research
in this way is no longer possible?