npo6ka / FNEI

Factorio NEI
https://mods.factorio.com/mods/npo6ka/FNEI
36 stars 21 forks source link

Update for 0.18.22 compatibility #55

Closed ewanm89 closed 4 years ago

ewanm89 commented 4 years ago

Consuming type of script-only was deprecated in 0.15.24 and has been fully removed in current experimental version of 0.18.22

SuperSandro2000 commented 4 years ago

Dupe of #54

ewanm89 commented 4 years ago

Fair enough, though "game-only" is closer to "script-only" than "none" is.

leonard84 commented 4 years ago

though "game-only" is closer to "script-only" than "none" is.

Not really its the opposite, also it sounds similar.

-- available options: -- none: default if not defined -- game-only: The opposite of script-only: blocks game inputs using the same key sequence but lets other custom inputs using the same key sequence fire.

ewanm89 commented 4 years ago

though "game-only" is closer to "script-only" than "none" is.

Not really its the opposite, also it sounds similar.

-- available options: -- none: default if not defined -- game-only: The opposite of script-only: blocks game inputs using the same key sequence but lets other custom inputs using the same key sequence fire.

script-only blocks it from all but this script, game-only blocks it from all but curstom inputs of game script, none doesn't block it from others at all. So game-only is closer in effect to script-only.

That said, whether one really needed to be blocking at all is another question.

npo6ka commented 4 years ago

Thanks for the help