Closed alykat closed 3 years ago
Next steps: Figure out what the overall arc of this chapter will be, talking to Malaka and maybe Nell? And then the interactive piece will come out of that. (Maybe we spend the early part of the chapter with an artist making a piece of art, and then the interactive is the user coloring that in?)
Other points of inspiration from today's conversation: https://www.youtube.com/watch?v=gBsW_wpFBxc
Important that
would something more generative/kaleidoscopic work better desktop vs. mobile than a coloring experience? @mererizzo and @thomaswilburn to keep talking.
Meredith: Maybe the experience is built into the chapter itself
A shape / drawing activity? Generative art that you can build on from step to step? Draw something and then it's mirrored / turned into a pattern? (kaleidoscope effect)
Make the backdrop reactive as the user goes through it
Other inspirations: artsqool.cool wevesilk.com simplify.thatsh.it
Possible story structure: Use the text to teach people how to use the interactive, then give users full control?
Question: Do these kinds of games actually put you in a flow state? Additional background video/art to suggest the flow state brought on by doing this IRL?
Do lava lamp, gloopy animations, interesting gifs also suggest flow?
Coloring book-style interactive?