The migration from particles.js to tsParticles will give the users the possibilities to have:
More animations and configurations
Improved retina displays support
Improved mobile events support
Other bugs fixed
I can't build the project locally, node-sass can't build on my macOS system and I don't know why but I've updated correctly all the files manually.
The particles.js configurations are 100% compatible, and all the tsParticles configs will work as well.
The changes to the config are just some rename to extend the compatibility, it's the same config without the image not used that will only slow down startup.
The migration from particles.js to tsParticles will give the users the possibilities to have:
I can't build the project locally,
node-sass
can't build on my macOS system and I don't know why but I've updated correctly all the files manually.The particles.js configurations are 100% compatible, and all the tsParticles configs will work as well.
The changes to the config are just some rename to extend the compatibility, it's the same config without the image not used that will only slow down startup.