nrlulz / ACF

Combat damage system for Garry's Mod
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Hammer editor/ world enity compatibality #108

Open 50cal4u2 opened 10 years ago

50cal4u2 commented 10 years ago

im designing maps and I curently have one made to be used for ACF and as a measure to prevent base raping i hope to put some kind of ACF based defense system that would be a world entity. Bottem line im wandering if you have a word or 2 or some advise on how to put an Acf turret as part of the map, ill make it auto target to keep enemies from the base unless "admin" turns them "off" but i need something that will do prop damage, A ACF.fgd file would be perfect. i hope this isnt bothering you but if u cud msg me it would mean alot. I love what you have made and cant imagine using anything else. 50cal4u2

bladedpenguin commented 9 years ago

As a workaround, when using advdupe2, you can check a box for absolute location or something. as long as all your fuel depots and turrets are welded together(or have some kind of joint) across the map, they come back in the exact same place.I wonder if there is a script method for placing dupes.