Open HerrMay opened 8 years ago
Hi Sebastian,
I'm glad that you like the plugin. As, I think, was discussed in the CGSociety topic, your Rig will work fine even though you get the notice that plugins are missing.
If you want to avoid users getting this message, you have to convert the Container to a Null-Object. There's a command for it in the plugins menu.
Regards, Niklas
On 6 Sep 2016 09:20, "HerrMay" notifications@github.com wrote:
Hi Niklas,
first things first – it’s a very useful neat plugin. So thanks for making this one available for everyone. Anyway, I have a hard time getting it to work without the plugin installed. Let me clarify what i mean by that.
1.
I downloaded Version 1.1 (nr.containerobject-v1.1-r15-mac.zip) from your GitHub Page, unzipped it and put into the plugins folder inside my user library of OS X. 2.
I started Cinema 4D (R16) and everything’s fine. The Plugin is recognized and works brilliant. However, i then collapsed for example a Null-Object to a container and saved the scene. After that I deleted the Plugin from the Cinema 4D Plugins folder, to test if it works when i reopen the saved scene without having the plugin installed (pretending as one user who only received the collapsed hierarchy scene without the installed plugin). 3.
Here’s where it gets weird. Cinema 4D spits out a warning message, saying that a needed plugin is missing and saving the scene will lead to loss of any involved data coming from the missing plugin. Over at cgsociety.org I read the conversation about your plugin where they say it should work fine to reopen collapsed scenes even without having the plugin installed.
So what am i missing here? Is there some kind of clue to it? Would be awesome to here from you. Til then take care.
Best regards, Sebastian
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@HerrMay Have I answered your questions?
Oh Niklas,
I'm sorry for coming back to you late. Absolutely. I tested it myself and a nested rig inside your plugin, will still work.
However, thinking about user experience it, would be awesome not having to put the container-object-plugin inside the plugins folder but to some kind of bake the "container thing" inside ones rig.
Would that be manageable? Cheers, Sebastian
Am 19.09.2016 um 19:06 schrieb Niklas Rosenstein notifications@github.com:
@HerrMay Have I answered your questions?
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I, too, am sorry for getting back to you this late. Unfortunately there's no way to have the plugin in without installing it, thus the only way is to expect others to install the plugin or convert it so the plugin is no longer used.
Hi Niklas,
first things first – it’s a very useful neat plugin. So thanks for making this one available for everyone. Anyway, I have a hard time getting it to work without the plugin installed. Let me clarify what i mean by that.
So what am i missing here? Is there some kind of clue to it? Would be awesome to here from you. Til then take care.
Best regards, Sebastian