When a bullet hits a desired target it should be removed from the game and trigger the effect designated for a target. For example, if the target is an asteroid and it is hit with a bullet then the asteroid should fragment, or if the asteroid is at it's smallest size, should "vaporize" and be removed from the game.
When a bullet hits a desired target it should be removed from the game and trigger the effect designated for a target. For example, if the target is an asteroid and it is hit with a bullet then the asteroid should fragment, or if the asteroid is at it's smallest size, should "vaporize" and be removed from the game.