Narrative scripting/programming tool. Write stories in your favorite editor using a feature-rich language, compile them into a very small and simple language to easily integrate them into your game.
In order to avoid breaking backward compatibility, user-defined computations, instructions, and types should have names that cannot conflict with future core language additions.
One way of ensuring this is by recommending users name theirs with a specific prefix, such as #
In order to avoid breaking backward compatibility, user-defined computations, instructions, and types should have names that cannot conflict with future core language additions. One way of ensuring this is by recommending users name theirs with a specific prefix, such as
#
Non-complying names should trigger a warning.