Thank you so much for providing this wonderful package for 3D object creation! I am trying to convert a project which applies kivy and kivy3 to an XCode project to make it run on IOS. I followed the instructions on kivy-ios. However, when I build the project, some errors occur:
2020-07-26 20:56:30.162287-0500 someapp[44344:10217148] Available orientation: KIVY_ORIENTATION=LandscapeLeft LandscapeRight Portrait PortraitUpsideDown
2020-07-26 20:56:30.162458-0500 someapp[44344:10217148] Initializing python
2020-07-26 20:56:30.307292-0500 someapp[44344:10217148] Running main.py: /Users/admin/Library/Developer/CoreSimulator/Devices/CB9537FB-AF9F-4989-8F79-F4CEDA6C3E31/data/Containers/Bundle/Application/73C5D7BD-0840-41EE-BDA8-900CEC5CEBF2/someapp.app/YourApp/main.pyc
[INFO ] [Kivy ] v2.0.0rc1, git-Unknown, 20200726
[INFO ] [Kivy ] Installed at "/Users/admin/Library/Developer/CoreSimulator/Devices/CB9537FB-AF9F-4989-8F79-F4CEDA6C3E31/data/Containers/Bundle/Application/73C5D7BD-0840-41EE-BDA8-900CEC5CEBF2/someapp.app/lib/python3.8/site-packages/kivy/__init__.py"
[INFO ] [Python ] v3.8.2 (default, Jul 26 2020, 15:12:31)
[Clang 11.0.3 (clang-1103.0.32.62)]
[INFO ] [Python ] Interpreter at "/Users/admin/Library/Developer/CoreSimulator/Devices/CB9537FB-AF9F-4989-8F79-F4CEDA6C3E31/data/Containers/Bundle/Application/73C5D7BD-0840-41EE-BDA8-900CEC5CEBF2/someapp.app/someapp"
[INFO ] [Factory ] 184 symbols loaded
[INFO ] [Image ] Providers: img_imageio, img_tex (img_dds, img_sdl2, img_ffpyplayer, img_pil, img_gif ignored)
[INFO ] [Text ] Provider: sdl2
[INFO ] [Window ] Provider: sdl2
[INFO ] [GL ] Using the "OpenGL ES 2" graphics system
[INFO ] [GL ] Backend used <sdl2>
[INFO ] [GL ] OpenGL version <b'OpenGL ES 2.0 APPLE-17.10.22'>
[INFO ] [GL ] OpenGL vendor <b'Apple Inc.'>
[INFO ] [GL ] OpenGL renderer <b'Apple Software Renderer'>
[INFO ] [GL ] OpenGL parsed version: 2, 0
[INFO ] [GL ] Shading version <b'OpenGL ES GLSL ES 1.00'>
[INFO ] [GL ] Texture max size <4096>
[INFO ] [GL ] Texture max units <8>
[INFO ] [Window ] auto add sdl2 input provider
[INFO ] [Window ] virtual keyboard not allowed, single mode, not docked
/Users/admin/Library/Developer/CoreSimulator/Devices/CB9537FB-AF9F-4989-8F79-F4CEDA6C3E31/data/Containers/Bundle/Application/73C5D7BD-0840-41EE-BDA8-900CEC5CEBF2/someapp.app/lib/python3.8/site-packages/numpy/ma/core.py:4466: SyntaxWarning: "is" with a literal. Did you mean "=="?
if self.shape is ():
Assertion failed: (PyBytes_Check(__pyx_v_name)), function __pyx_pf_4kivy_8graphics_6vertex_12VertexFormat_4__init__, file kivy/graphics/vertex.c, line 3047.
(lldb)
I really have no idea how to solve this. I am asking if kivy3 supports the conversion to an XCode project. Do you have any thoughts on how to handle this?
Hi,
Thank you so much for providing this wonderful package for 3D object creation! I am trying to convert a project which applies kivy and kivy3 to an XCode project to make it run on IOS. I followed the instructions on kivy-ios. However, when I build the project, some errors occur:
I really have no idea how to solve this. I am asking if kivy3 supports the conversion to an XCode project. Do you have any thoughts on how to handle this?