nsporillo / GlobalWarming

Server side global warming mechanics in Minecraft!
GNU Lesser General Public License v3.0
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Heat Wave System #10

Open dariasc opened 6 years ago

dariasc commented 6 years ago

The idea is to implement a system of heat waves. The heat waves would happen at random predefined intervals once carbon levels reach a certain point becoming worse with each carbon level increase. Heat waves would be informed a few game days in advance, allowing time for players to try and improve the carbon situation before it arrives.

Some things that might happen when these heat waves arrive would be:

This could be implemented by expanding upon the current model system (Would love to help out on this)

Thanks

nsporillo commented 6 years ago

I think this is a great idea for a recurring but random event which resembles some of the climate change effects in real life. Extreme events such as heat waves/drought and increased duration/severity of thunderstorms are certainly features we can implement.

I'm almost finished writing the preliminary effects engine package, where the first climate effect (SeaLevelRise) will be testable. (See the test video: https://www.youtube.com/watch?v=FlsB-E4L5RU&feature=youtu.be)

Once I have that committed we can start writing the implementation for this idea. Please email me at nsporillo@gmail.com and we can work closer to add this feature. Thanks.