As a user I should be able to click a button on a dino card that sends the dino on an adventure
AC
WHEN the user clicks on the "adventure" button on a dino card
THEN The dino should "go" on that adventure
AND the dino's hp should be decremented for the hit value of that adventure
AND I should see some sort of notification about the type of adventure the dino went on
Dev Notes
Click on the adventure button: find a random adventure out of the adventures array
Decrement the dino's hp appropriately
Add the adventure object to the dino.adventure array so we have a history.
User Story
As a user I should be able to click a button on a dino card that sends the dino on an adventure
AC
WHEN the user clicks on the "adventure" button on a dino card THEN The dino should "go" on that adventure AND the dino's hp should be decremented for the hit value of that adventure AND I should see some sort of notification about the type of adventure the dino went on
Dev Notes
dino.adventure
array so we have a history.