nstbayless / CV1-controls

Improved Controls ROMhack for Castlevania 1
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Skeleton glitches on level 3 #3

Open vanfanel opened 10 months ago

vanfanel commented 10 months ago

Hi there,

I have been playing with this hack for a while now (I can't play Castlevania without this anymore!) and I have decided to report this little gitch I am seeing on level 3, look at the skeleton:

msg647782677-62278

That's the first skeleton in the level, but every skeleton in the level seems affected.

My ROM seems to be supported, according to the README:

manuel@debian:~/Downloads$ sha1sum Castlevania\ \(USA\).nes 
a31b8bd5b370a9103343c866f3c2b2998e889341  Castlevania (USA).nes

I am applying the cv1-controls-catch-vcancel.ips patch, and other than the mentioned glitch, everything seems to be fine.

Patched ROM:

manuel@debian:~/cv2$ sha1sum Castlevania\ \(USA\).nes 
6fd6f84e12775780b4823fb0764748dbc8b4fb6b  Castlevania (USA).nes

Picture is taken from the latest NES core on MiSTer on a CRT. Maybe I am the first person to try this on FPGA or real hardware?