I have been playing with this hack for a while now (I can't play Castlevania without this anymore!) and I have decided to report this little gitch I am seeing on level 3, look at the skeleton:
That's the first skeleton in the level, but every skeleton in the level seems affected.
My ROM seems to be supported, according to the README:
Hi there,
I have been playing with this hack for a while now (I can't play Castlevania without this anymore!) and I have decided to report this little gitch I am seeing on level 3, look at the skeleton:
That's the first skeleton in the level, but every skeleton in the level seems affected.
My ROM seems to be supported, according to the README:
I am applying the
cv1-controls-catch-vcancel.ips
patch, and other than the mentioned glitch, everything seems to be fine.Patched ROM:
Picture is taken from the latest NES core on MiSTer on a CRT. Maybe I am the first person to try this on FPGA or real hardware?