When the game is played extremely zoomed out, it's hard to see the heading of the ship. To fix this, add a heading indicator. Bonus points for velocity/acceleration indicators if it doesn't slow down the game too much.
Create an arrow drawing function based on the code already used to draw the planet arrow. It should take parameters for origin point (the "hinge") and length. Arm length should be proportional to the arrow length.
When the game is played extremely zoomed out, it's hard to see the heading of the ship. To fix this, add a heading indicator. Bonus points for velocity/acceleration indicators if it doesn't slow down the game too much.
Create an arrow drawing function based on the code already used to draw the planet arrow. It should take parameters for origin point (the "hinge") and length. Arm length should be proportional to the arrow length.
Label the arrows in the UI.