nstgeorge / VEKTA

A space exploration game created in Processing 3 with orbital mechanics
MIT License
1 stars 1 forks source link

Move to using Processing as a library #29

Closed nstgeorge closed 5 years ago

nstgeorge commented 5 years ago

This will enable us to take full advantage of Java 7/8 functionality. We can also use Maven, as well as writing JUnit tests for everything.

nstgeorge commented 5 years ago

In a similar vein, what if we started using PixelFlow for particle effects and post processing? It might be a little overkill, but it's worth looking into.

nstgeorge commented 5 years ago

This article describes how to use Processing as a library.

rvanasa commented 5 years ago

Fully completed in #36