Closed StevenGBrown closed 3 years ago
Previously when calling the play, pause or seekTo methods when running on iOS and the player was not in the expected state, the Promise would never be resolved.
e.g. this line would never complete if already in the playing state: await player.play()
Previously when calling the play, pause or seekTo methods when running on iOS and the player was not in the expected state, the Promise would never be resolved.
e.g. this line would never complete if already in the playing state: await player.play()