Closed lasse16 closed 5 years ago
Hi, You need to check the parent container height. When you specify height in percent, its a relative unit with respect to the parent container. This issue is nothing to do with the visual-heatmap. Please check the examples.
And the warning which you are getting is because of height issue. Once it is addressed you wont see this warning any more.
Ahh thank you. Spent quite some time searching for a solution.
But I thik It would be more convenient to specify a canvas directly, instead of a container div. At least from a user point of view.
Whenever I set the dimensions of the containing div to a percent value, the height of the created canvas element gets set to zero.
I style the div via css:
#containerId { width: 100%; height: 100%; }
If, instead of 100%, I set the height value to 100px, the canvas gets initialized with the correct height of 100 px.
One workaround I tried was setting the canvas.height after Heatmap initialization, like so:
let canvas = document.getElementById("containerId").firstElementChild; canvas.style.height ="100%";
which results in a WebGL error :[.WebGL-00000286081B5040]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
One fix for this might be to allow for inputting an already styled canvas, instead of a containing div.