Closed ghost closed 5 years ago
When I am sending and receiving a lot of bytes, there is a problem with cpu memory, CPU memory is fully stuffed, a usage of CPU memory is rising high. What should I do to escape it?
here is the server:
ServerSocket = AweSock.TcpListen(14804); ClientSocket = AweSock.TcpAccept(ServerSocket); started = true; byte[] file = File.ReadAllBytes(@"C:\Users\link\Desktop\Screenshot_1.png"); while (started) { Buffer outBuf = Buffer.New(file.Length); Buffer.ClearBuffer(outBuf); Buffer.Add(outBuf, file); Buffer.FinalizeBuffer(outBuf); int bytesSent = AweSock.SendMessage(ServerSocket, outBuf); Console.WriteLine("Sent"); }
here is the client:
Client = AweSock.TcpConnect("127.0.0.1", 14804); byte[] file = File.ReadAllBytes(@"C:\Users\link\Desktop\Screenshot_1.png"); while (started) { Buffer inBuf = Buffer.New(file.Length); Tuple<int, EndPoint> received = AweSock.ReceiveMessage(Client, inBuf); Console.WriteLine("Received"); frames++; }
endless loop may increase the cpu memory usage, but I need it
When I am sending and receiving a lot of bytes, there is a problem with cpu memory, CPU memory is fully stuffed, a usage of CPU memory is rising high. What should I do to escape it?
here is the server:
here is the client:
endless loop may increase the cpu memory usage, but I need it